Equip avnger/vindicator with your ammo power of choice, the smg with either warp ammo(bonus power) or squad-shreder ammo (from ashe) and the pistol with warp/squad armor piercing+piercing mod. Rank 5 paladin+vindicator+locust wth ultra light materials let's you keep aprox 200 cooldowns and still let's you deal with everything. If your character is not much into guns, a good way to deal power damage is the pistol. If you're infiltrator/soldier go for the sniper as your main sorce of damage aginst armors. Tech powers: incinerate (as stated above)Īmo powers: Armor piercing ammo (75%dm) is actually the best against it, but if your going with a class with no ammo powers (adept/engeneer) i'd go for the warp (68% dm arm and health, 88%dmg to barriers - best ammo power of me3). This is especialy true if u have power damage bonus from glyph, your own armor and squadmates (passives such as garrus in rank 6 grant you 10% power damage). Detonations such as warp+throw works realy well against banshees and brutes on insanity (warp itself deals damage to armors and "detonation-throw" just makes fun of them). I agree with everything 'CaulynDarr' posted, except for the biotic part. Incendiary Ammo and Warp Ammo also helps.Īlso in multiplayer, the rocket launcher works very well. Biotic powers are less useful againstĪrmor but Warp still presents an option for degrading the armor of an The best tech power against armor is Incinerate as fire is one ofĪrmor's greatest weaknesses. Probably the least effective with the exception of Adrenaline Rush. Shotguns or sniper rifles but more effective at it than an AssaultĪrmor can be countered by a variety of powers. Heavy Pistols, which are semi automatic andįire large bullets, are less effective at taking down armor than Opponent, it is advisable that selected individuals have either a It is used in some regard by allįactions and provides a strong layer of protection for most foes.Īrmor is best countered by weapons that fire single powerful rounds as Represented by a yellow bar, armor is one of the less common forms of protection used by enemies. I'm looking to attempt a team that can drop all these boss units without spending to much time as the little guys inch their way forward.
I guess when I say difficult with these opponents I should include that I play silver and gold.
This answer requires more experience then anything. this question isnt as specific, im looking for character/class spells and weapons/mods. Found another question possibly similar to mine, What's the difference between armor, barrier, and shields?. so please do not close my question becuase of that question. I am looking for specific combinations not the yes/no answer that was given. The answer that was given is far to vague for what I desire. The question was Do certain weapons do more damage to shields/barriers/armour in Mass Effect 3. I have discovered a potentionally similar question that i will address. I am looking for combinations that work in Multiplayer as well, not just Single Player. There has to be a weapon/mod or combination of biotics/weapons or combination of biotics someone has discovered that is aggressively devastating to units with armor. I find myself having no trouble with damaging units with shields or barriers but it seems taking out targets with a bar of Armor is a grueling and sometime deadly process (for me).